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The Dam

This environment was created entirely from scratch over the course of several weeks.
Huge thanks to Sergey Andreychenko for his invaluable guidance and support throughout the project.

Clay render

Clay render

Wireframe render

Wireframe render

Sculpting the statue

Initial Blockout

Initial Blockout

Procedural Rocks in blender with geometry nodes and custom substance painter smart material

Procedural Textures in Substance Designer

Bush made in SpeedTree

Zbrush screenshot of trimsheet

Zbrush screenshot of trimsheet